Thief
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.-----..-. _ .--. `-. .-': : :_; : .-' : : : `-. .-. .--. : `; : : : .. :: :' '_.': : :_; :_;:_;:_;`.__.':_; Thieves in the Winterkill are one of the most hidden society known in this realm. Among thieves it is a common knowledge that if one reveals any information about this society he might find himself brutally strangled on some dark alley. Most of thieves love to steal or pick pockets. Almost all thieves can do that and that is one of the main source of income for them. The city of winterkill does not allow thieves inside the gates. Therefore the council of the city has ordered the gateguards to block all incoming thieves. Even tho this rule is well followed, thieves still manage to enter the city from various magical teleporting places. Thieves guild is mainly populated with outlaws. Old prisoners, brutal killers, cunning bandits and all other scum of civilization which does not have a place among common people. While thieves are very powerful murderers it has been known among them that there is one subguild that is extremely skilled in murdering. Any other info about this subguild is well kept hidden. Every race can be a thief, although a races with extraordinary good dexterity are in favour of thieves. There is one race above others with in a guild of thieves. The Catfolk. Due their small size and extremely high dexterity gives them bonuses for thieving skills. Thieves cant join other guilds in Winterkill, nor can other guilds join thieves. All other guildmasters of Winterkill guilds fear thieves would bring bad habits and evil skills with them and most of all steal all those valuable guild items the guildmasters polish in their guilds.
--Mizzt 12:43, 4 September 2012 (CEST)