Knight
From Winterkill
.-..-. _ .-. .-. : :' ; :_; : : .' `. : ' ,-.,-..-. .--. : `-. `. .' : :.`.: ,. :: :' .; :: .. : : : :_;:_;:_;:_;:_;`._. ;:_;:_; :_; .-. : `._.' The Knights are the honorable warriors with a strict codes and a reason. Knights are the most cabable of handling weapon with grace and specialize in a certain type of weapon class. Knights also respect all of their foes, and believe in fair fighting. Knight may never pillage, plunder or rape. The Knights have two main paths to choose from. The Knights of Solamnia and The Knights of Takhisis. Inside the both paths, one may choose from three Orders. One can only choose a one path. There are also some additional guilds that both paths can join. There are strict rules of the races that can join the Knighthood. Evil aligned races (those that are accepted) may not join Knights of Solamnia. For more information of the races that are accepted, are found in the base guild of the Knight. The Knights have the ranks, depending on their honor and other attributes in the guild. Lower rank knight must always obey the knight of the higher rank (if the order is not unreasonable). However the knights of different path cannot give orders to the knight of the other path. (Note that when one becomes a knight, he is expected to behave as a one. Player killing without a reason will lead to banishment from the guild, no questions asked. ) Knights cannot join Ninja or Barbarian guilds.
Guild tree:
A knight is limited to 60 lvls: 20 from main guild, 20 from weapon subs, 20 from special subs.
Special subs:
- The Red Banner
- [[The Unyielding Bastion]
- The Divine Messengers
--Mizzt 12:29, 4 September 2012 (CEST)
--Torlan 12:58, 3 July 2014 (CEST)