Ideas: Difference between revisions
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:IDEAS! (Made by mortals -> feel free to edit and add) | :IDEAS! (Made by mortals -> feel free to edit and add) | ||
:== General == | |||
::1. Escape Death ability on players and monsters to heal only 25-50% of max health. That way it would be less overpowered/annoying | |||
: | :== Races == | ||
:: | ::1. Add some race addons. | ||
: | :== Thaumaturge == | ||
::1. Make some damage changes or mastery changes. How max damage is too low comparing how hard masteries are to make. | |||
::2. Some new masteries? | |||
::== Barbarians == | :== Knights == | ||
::1. Skill selections revamp. E.g. only Phalanx can be real defender -> Add more skillmax to Knight weapon subs so that any family (bludgeons/swords/polearms) can be utilized in full off/full def builds | |||
:== Barbarians == | |||
::1. Skill selection revamp so that even "newbie" Barbarians can gain BO skills |
Revision as of 12:54, 1 October 2015
- IDEAS! (Made by mortals -> feel free to edit and add)
- == General ==
- 1. Escape Death ability on players and monsters to heal only 25-50% of max health. That way it would be less overpowered/annoying
- == Races ==
- 1. Add some race addons.
- == Thaumaturge ==
- 1. Make some damage changes or mastery changes. How max damage is too low comparing how hard masteries are to make.
- 2. Some new masteries?
- == Knights ==
- 1. Skill selections revamp. E.g. only Phalanx can be real defender -> Add more skillmax to Knight weapon subs so that any family (bludgeons/swords/polearms) can be utilized in full off/full def builds
- == Barbarians ==
- 1. Skill selection revamp so that even "newbie" Barbarians can gain BO skills