Ideas: Difference between revisions

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::== Knights ==
::== Knights ==
:::1. Skill selections revamp. E.g. only Phalanx can be real defender -> Add more skillmax to Knight subs or allow more guild levels within Knights (currently max 20 per "state")
:::1. Skill selections revamp. E.g. only Phalanx can be real defender -> Add more skillmax to Knight weapon subs so that _ANY_ weapon can be utilized in full off/full def builds


::== Barbarians ==
::== Barbarians ==
:::1. Skill selection revamp so that even "newbie" Barbarians can gain BO skills
:::1. Skill selection revamp so that even "newbie" Barbarians can gain BO skills

Revision as of 11:59, 1 October 2015

IDEAS! (Made by mortals -> feel free to edit and add)
== Races ==
1. Add some race addons.
== Thaumaturge ==
1. Make some damage changes or mastery changes. How max damage is too low comparing how hard masteries are to make.
2. Some new masteries?
== Knights ==
1. Skill selections revamp. E.g. only Phalanx can be real defender -> Add more skillmax to Knight weapon subs so that _ANY_ weapon can be utilized in full off/full def builds
== Barbarians ==
1. Skill selection revamp so that even "newbie" Barbarians can gain BO skills