Skeleton: Difference between revisions

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   They are naturally extremely vulnerable to magical damage.  
   They are naturally extremely vulnerable to magical damage.  
   They are naturally very resistant to cold damage.
   They are naturally very resistant to cold damage.
Subrace:
  balrog          drow            gnoll          minotaur        thrikhren
  catfolk        dwarf          gnome          ogre            titan
  cromagnon      elf            hobbit          orc            troll
  cyclops        gargoyle        human          satyr          vampire
  devil          giant          kobold          sprite

Revision as of 17:55, 2 March 2013

Skeleton

Description :

 Skeletons are  magical  undead  creatures  formed  from the  remains  of 
 long-dead humanoids. Usually  found near graveyards, dungeons and  other 
 deserted places, they are often used as guards by other undead creatures 
 higher up the ladder of undead world.  Skeletons are  rarely seen moving 
 alone, for it  is a rarity for a skeleton to live so long as to learn to 
 master  skills in  order to survive.  Skeletons do not  breathe and thus 
 cannot drown. Skeletons may have an origin, if they were  alive in their 
 previous life. If created  from nothingness by magical means, a skeleton 
 doesn't have  an  origin  to relate  to.  Their origin will affect their 
 properties, but ultimately their  properties are in  strict relation  to 
 their origins; for example, an origin with less than average wisdom will 
 become less and less wise, often with devastating effects. 
 

Stats :

 Strength       : average             Dexterity      : below average
 Constitution   : average             Intelligence   : weak
 Wisdom         : lousy               Hpregen        : below average
 Spregen        : lousy               Size           : average

Other info :

 They gain more experience than humans. 
 They can sometimes avoid death.
 Their vision in dark locations is perfect.
 They have an ability to see invisible things.
 They are creations of foul magic, also known as undead.
 They don't have to eat.
 They are naturally a bit resistant to physical damage. 
 They are naturally almost resistant to psionic damage. 
 They are naturally very resistant to poison damage. 
 They are naturally somewhat resistant to electric damage. 
 They are naturally extremely vulnerable to magical damage. 
 They are naturally very resistant to cold damage.

Subrace:

 balrog          drow            gnoll           minotaur        thrikhren
 catfolk         dwarf           gnome           ogre            titan
 cromagnon       elf             hobbit          orc             troll
 cyclops         gargoyle        human           satyr           vampire
 devil           giant           kobold          sprite