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[[Open_guilds|Open Guilds]]
<pre>
<pre>
.-..-.      _      .-.    .-.
.-..-.      _      .-.    .-.
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believe in fair fighting. Knight may never pillage, plunder or rape.
believe in fair fighting. Knight may never pillage, plunder or rape.


The Knights have two main paths to choose from. The Knights of Solamnia and
The Knights have ranks, depending on their honor and other attributes in
The Knights of Takhisis. Inside the both paths, one may choose from three
the guild. Lower rank knight must always obey the knight of the higher
Orders. One can only choose a one path. There are also some additional guilds
that both paths can join.
 
There are strict rules of the races that can join the Knighthood. Evil
aligned races (those that are accepted) may not join Knights of Solamnia.
 
For more information of the races that are accepted, are found in the
base guild of the Knight.
 
The Knights have the ranks, depending on their honor and other attributes
in the guild. Lower rank knight must always obey the knight of the higher
rank (if the order is not unreasonable). However the knights of different
rank (if the order is not unreasonable). However the knights of different
path cannot give orders to the knight of the other path.
path cannot give orders to the knight of the other path.


(Note that when one becomes a knight, he is expected to behave as a one.
Undead or demonic races are shunned by the Knights, as they are sworn to
Player killing without a reason will lead to banishment from the guild,
perish evil.
no questions asked. )
 
-**Knights of Solamnia:
 
The Solamnic Knights were, as their name suggests, found in the Continent of
Solamnia. They have only recently arrived in the islands of Winterkill and
built a stronghold somewhere in the east of Wintercity. All the Orders of
Solamnic Knights are loyal to the Gods of good, especially Paladine.
 
Solamnic Knights champion the cause of justice and honour. They follow a strict
code of honor called the Oath and the Measure, which they enforce with their
very lives. The Oath of these Knights, Est Sularus oth Mithas
("My honor is my life"), is widely imitated and serves as the standard for
knightly conduct almost everywhere.
 
-Order of the Crown:
 
Order of the Crown is the largest order in the rows of good knights. They are
the most skilled in the physical combat, and their basic training also includes
the basics of using the mount in the battle. The Order of the Crown favors the
use of polearms as a weapon. They are also very well trained in the defensive
maneuvers. The Crown Knights do not use spells in any way, but may still
recite a prayer to their deity to reiceive a blessing from them.
 
-Order of the Sword:
 
"Knights of the Sword act as warriors for the gods of good, upholding the
purest ideals of heroism and courage. Heroism is self-sacrificial fight for
the cause of good. Heroic deeds include strengthening the weak, enriching the
poor, freeing  the enslaved, exonerating the falsely accused, championing the
defenseless, and aiding fellow knights in need."
 
"Courage is readiness to die honourably in the fight for good. Courageous acts
include facing evil fearlessly, defending the honour of the knighthood,
defending the honour of a fellow knight, and protecting the defenseless and
weak."
 
Sword Knights have a limited selection of clerical spells available for them.
As their name suggests, most of the knights in Order of the Sword use a sword
as a weapon.
 
-Order of the Rose:
 
"The Knights of the Rose are the epitome of all that is good and honourable
in the knighthood. The Order of the Rose embodies honor guided by justice and
wisdom."
 
"Honour is allegiance to one's Oath to defend the cause of good. Honourable
deeds include sacrificing oneself for the sake of others, refusing to surrender
to or ally with an evil foe, defending the knighthood to the death, protecting
the lives of fellow knights, and living true to the Oath in all matters."
 
"Justice is the heart of the Measure and the soul of a Rose Knight: to render
to everyone creature, person, or god his or her due. Just acts include aiding
those who are less fortunate, donating all wealth to the knightly coffers
(except what is needed for personal or parochial upkeep), worshipping and
obeying Paladine and the gods of good, fighting injustice with courage and
commitment, and seeing that no life is wasted or sacrificed in vain."
 
The Rose Knights are the highest order of the Knights of Solamnia. They have
access to variety of clerical spells, even the very powerful ones. They also
are trained in physical combat well. As a clerics, the Knights of Rose often
favor blunt weapons.
 
-**Knights of Takhisis: (CURRENTLY CLOSED AND UNDER REFORMAT)


The Knights of Takhisis were found by a Ariakas in the world far away. He
The deities of Knights include Adesean, Belil and Cadalim. Adesean is the
was captured by the troops of Knight of Solamnia after the lost war, and
deity of chivalry, which is being promoted via the actions and everyday
kept as a prisoner for years. However Ariakas studied the techniques and
life of Knights. Belil is the deity of good deeds, which is also promoted
strategy of Solamnic Knights, and after he was released, he formed his own
by the actions of Knights and the tolerance towards others. Cadalim is
order that mimiced the Solamnic Knights in many ways. However he didn't
the deity of holiness, embodied in numerous spells which are taught in
enforce the overflowing honor and justice, and inflexible manners that
Knights.
Solamnic Knights had, but made their ranks even more efficient in many
ways.


The Knights of Takhisis consist a three different paths that one
The guild of Knights is under management of three families, which are
can choose from; The Order of Lily, The Order of Skull and the Order of
Goldstein, Rieffel and Deinard. Each of the families have distinct
Thorn.
knowledge and preference for weapons, and offer specialized training
in their branches.


"The Knights of Takhisis are a military Order that formed some twenty years
In addition to the specialized brances of the families, there are three
after the downfall of Neraka in the War of the Lance. The purported son
distinct factions, which offer their own teachings for Knights. The Red
of Highlord Ariakas and the goddess Zeboim, Lord Ariakan, founded this Order
Banner focuses on offensive combat, The Unyielding Bastion on defensive
of Dark Knights, and stood strong as its single guiding force. He ruled the
and The Divine Messengers mainly on spellcasting and spiritual ways.
Knights of Takhisis through his own personal magnetism, brilliant military
strategy, and divine favour of the Queen of Darkness."


Ariakan maintained that the keys to victory are order, discipline, and vision.
The maximum level in the guild of Knights is 100.
"Bring order to our followers, and the will accomplish. Discipline them, and
Specialization guilds can be accessed after total of 15 levels have been
they will achieve. Give them vision, and they will move forward toward a common
distributed between the possible family branch guilds.
goal." In accordance with this, Ariakan created the foundations of the Knights
of Takhisis - the Vision, the Blood Oath, and the Code.


-Order of the Lily:
The guild premises are located in Lorenport, mostly at their guild house.


        "Independence breeds chaos. Submit and be strong."


"The Knights of the Lily are the military might of the knighthood and the
center of political power as well. The Order of the Skull and the Order of
the Thorn are separate, with their won particular skills and areas of
responsibility. While it may look to an outsider as if the Knights of the Lily
are the dominant force in the knighthood, all three orders provide the
necessary functions and are considered equal in power and authority, differing
only in jurisdiction and function."
The Knights of the Lily are, as said, the military might of the Knights of
Takhisis. They are the ones with the unmatched skills in leadership and
battle-planning. They are the most skillfull fighters, using a ruthless
techniques in battle, often finishing the enemy before the fight has even
properly started. However they, as all knights, believe in honor and fair
fight. Most of the Knights of Lily favor the axes as their choice of weapon.
Unlike other orders, the Lilies may efficiently use two weapons, and cause a
devastating battle-maneuvers with them.
-Order of the Skull:
        "Death is patient, flowing from without and within. Be vigilant in all
        and skeptical of all."
"These Knights form the clerical order of the Knights of Takhisis, and their
higher-ranking members serve as Adjudicators of the Code. They practice the
healing arts and are also in charge of both external intelligence and internal
security. Skull Knights work their art by stealth and subtlety rather than by
force, leaving that to the other two orders."
As a Clerics the Order of the Skull prefers the blunt weapons. Some of the
Skull Knights choose to use their bare hands in combat, charging their hands
with fearful powers of darkness. The Skull Knights have the power to raise and
rebuke the undead, and most of their spells are in a way or the other related
to death.
-Order of the Thorn:
        "One who follows the heart finds it will bleed. Feel nothing but
        victory."
Knights of the Thorn are an order of wizards. The Grey Robe Knights, as they
are known, operate completely outside the other ranks of the spellcasters,
refuse to swear any allegiance to any of the magics, including black, and are
therefore considered renegade wizards by all other magical guilds.
The Order of the Thorn, as said are knights with magical spells. Most of their
spells are of destructive nature, and often violent in many ways. It is said
that the gray robed wizards can turn a living being into a dust with a single
spell. The order is also trained in hand-to-hand combat, and favor a sword as
a weapon. Some of the Thorn Knights might fight bare-handed, aided by their
dark enchantments. The Thorn Knights are in a way the highest order of the
Knights of Takhisis, and should be well-feared. Altought Thorn Knights use
the magic as their weapon, they are bound to follow the Blood Oath and
The Code.
NOTE: Knights cannot attack or kill eachothers unless their leader tells them
      otherwise. This goes with Solamnia vs. Takhisis too. Ones that kill
      inside the ranks will find their honor suddenly gone.
Knights cannot join Ninja or Barbarian guilds.
Knights cannot join Ninja or Barbarian guilds.
</pre>
</pre>
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[[KnightMasteries|Masteries]]<br/>
[[KnightMasteries|Masteries]]<br/>


Guild tree:<br>
*[[Knight Main]]<br/>


Guild tree:<br>
Weapon subs:<br/>


A knight is limited to 60 lvls: 20 from main guild, 20 from weapon subs, 20 from special subs.<br>
*[[The Blade Knights]]
*[[The Paladins]]
*[[The Templars]]
*[[The High Clergy]]
*[[The Phalanx]]
*[[The Spearmen]]


*[[Knight Main]]<br>
Special subs:<br/>
*[[The Red Banner]]
*[[The Unyielding Bastion]]
*[[The Divine Messengers]]


--[[User:Mizzt|Mizzt]] 12:29, 4 September 2012 (CEST) <br>
--[[User:Mizzt|Mizzt]] 12:29, 4 September 2012 (CEST) <br>
--[[User:Torlan|Torlan]] 12:58, 3 July 2014 (CEST)
--[[User:Torlan|Torlan]] 12:58, 3 July 2014 (CEST) <br>
--[[User:Takke|Takke]] 12:58, 6 May 2024 (CEST) <br>

Latest revision as of 11:34, 6 May 2024

Open Guilds

.-..-.       _       .-.    .-.
: :' ;      :_;      : :   .' `.
:   ' ,-.,-..-. .--. : `-. `. .'
: :.`.: ,. :: :' .; :: .. : : :
:_;:_;:_;:_;:_;`._. ;:_;:_; :_;
                .-. :
                `._.'


The Knights are the honorable warriors with a strict codes and a reason.
Knights are the most cabable of handling weapon with grace and specialize in
a certain type of weapon class. Knights also respect all of their foes, and
believe in fair fighting. Knight may never pillage, plunder or rape.

The Knights have ranks, depending on their honor and other attributes in
the guild. Lower rank knight must always obey the knight of the higher
rank (if the order is not unreasonable). However the knights of different
path cannot give orders to the knight of the other path.

Undead or demonic races are shunned by the Knights, as they are sworn to
perish evil.

The deities of Knights include Adesean, Belil and Cadalim. Adesean is the
deity of chivalry, which is being promoted via the actions and everyday
life of Knights. Belil is the deity of good deeds, which is also promoted
by the actions of Knights and the tolerance towards others. Cadalim is
the deity of holiness, embodied in numerous spells which are taught in
Knights.

The guild of Knights is under management of three families, which are
Goldstein, Rieffel and Deinard. Each of the families have distinct
knowledge and preference for weapons, and offer specialized training
in their branches.

In addition to the specialized brances of the families, there are three
distinct factions, which offer their own teachings for Knights. The Red
Banner focuses on offensive combat, The Unyielding Bastion on defensive
and The Divine Messengers mainly on spellcasting and spiritual ways.

The maximum level in the guild of Knights is 100.
Specialization guilds can be accessed after total of 15 levels have been
distributed between the possible family branch guilds.

The guild premises are located in Lorenport, mostly at their guild house.


Knights cannot join Ninja or Barbarian guilds.

Fame
Rank
Masteries

Guild tree:


Weapon subs:

Special subs:

--Mizzt 12:29, 4 September 2012 (CEST)
--Torlan 12:58, 3 July 2014 (CEST)
--Takke 12:58, 6 May 2024 (CEST)