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	<updated>2026-04-07T07:29:40Z</updated>
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	<entry>
		<id>https://wk.fi/wiki/index.php?title=GettingStarted&amp;diff=210&amp;oldid=prev</id>
		<title>Hemuli at 18:45, 5 March 2013</title>
		<link rel="alternate" type="text/html" href="https://wk.fi/wiki/index.php?title=GettingStarted&amp;diff=210&amp;oldid=prev"/>
		<updated>2013-03-05T18:45:26Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:45, 5 March 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
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&lt;/table&gt;</summary>
		<author><name>Hemuli</name></author>
	</entry>
	<entry>
		<id>https://wk.fi/wiki/index.php?title=GettingStarted&amp;diff=209&amp;oldid=prev</id>
		<title>Hemuli: Created page with &quot;Newbies Newbies &lt;pre&gt; -------------------------------------------------------------------------------   Newbie starting guide --------------------------------------------...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wk.fi/wiki/index.php?title=GettingStarted&amp;diff=209&amp;oldid=prev"/>
		<updated>2013-03-05T18:45:03Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&lt;a href=&quot;/wiki/index.php/Newbies&quot; title=&quot;Newbies&quot;&gt;Newbies&lt;/a&gt; &lt;a href=&quot;/wiki/index.php/Newbies&quot; title=&quot;Newbies&quot;&gt;Newbies&lt;/a&gt; &amp;lt;pre&amp;gt; -------------------------------------------------------------------------------   Newbie starting guide --------------------------------------------...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Newbies]]&lt;br /&gt;
[[Newbies]]&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
-------------------------------------------------------------------------------&lt;br /&gt;
  Newbie starting guide&lt;br /&gt;
-------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
- Introduction -&lt;br /&gt;
&lt;br /&gt;
Greetings! This document helps you to get to know few basics considering&lt;br /&gt;
Winterkill, and it is highly recommended for you to read the whole guide&lt;br /&gt;
through with care. There are very good tips for you to get started. But keep&lt;br /&gt;
in mind that you are a newbie, there are players in here who have played for&lt;br /&gt;
years and they might be idiots, but that does not mean you have to be one.&lt;br /&gt;
Take a short while to read this guide through and possibly learn something&lt;br /&gt;
from it. And of all things, ENJOY THE GAME!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- 1. Character Creation -&lt;br /&gt;
&lt;br /&gt;
First steps of becoming a player in the Winterkill community is to go through&lt;br /&gt;
the character creation process. During the process you will be asked a few&lt;br /&gt;
questions, such as email and if you wish to use ansi colors. You can always&lt;br /&gt;
change those options later on so no worries if you did not, for example, set&lt;br /&gt;
your e-mail. Setting your e-mail is important, because if you happen to lose&lt;br /&gt;
your password, the wizards can send a new password via e-mail.&lt;br /&gt;
&lt;br /&gt;
For starters, you are given 100,000 experience points to start your journey.&lt;br /&gt;
Gaining more experience is done via killing non-player characters, exploring&lt;br /&gt;
or by some other miscellaneous means. Exploring is recommended for beginners,&lt;br /&gt;
it can really boost your first moments in the game.&lt;br /&gt;
&lt;br /&gt;
To get further on with the creation, you will get to choose your guild and&lt;br /&gt;
race. The guild of Adventurers is designed to provide beginners with a nice&lt;br /&gt;
all-around starting guild. To see all possible guilds to pick in character&lt;br /&gt;
creation, type &amp;#039;list&amp;#039; in guild selection. The list of open guilds can be seen&lt;br /&gt;
with the command &amp;#039;help open guilds&amp;#039;. The race selection comes after the guild&lt;br /&gt;
selection, and again the command &amp;#039;list&amp;#039; will show all the possible races that&lt;br /&gt;
can be selected. The selected guild can restrict some of the possible races,&lt;br /&gt;
for example the guild of Knights does not allow undead or demonic races to&lt;br /&gt;
join. All the possible player races can be seen in any point with the command&lt;br /&gt;
&amp;#039;help races&amp;#039;. You can review the statistics of different races with the&lt;br /&gt;
command &amp;#039;help race &amp;lt;race nama&amp;gt;&amp;#039;, for example &amp;#039;help race cromagnon&amp;#039;. And to get&lt;br /&gt;
a description on a guild, for example on a guild called Barbarian, type &amp;#039;help&lt;br /&gt;
guild barbarian&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
For more information about guilds and races, Winterkill wikipedia is a good&lt;br /&gt;
place to start on comparing. It can be found from the Winterkill (later onrefered&lt;br /&gt;
as &amp;#039;wk&amp;#039;) www-pages at wk.fi.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- 1.1 Races -&lt;br /&gt;
&lt;br /&gt;
There are plenty of races in the realm of Winterkill to choose from. But which&lt;br /&gt;
suits you the best is a hard question. Generally, at the beginning of your&lt;br /&gt;
career, a good choice is to choose a race which has low costs for studying and&lt;br /&gt;
training skills and spells. For caster: a good choice would be sprite or gnome.&lt;br /&gt;
For fighter: cromagnon or hobbit. Human would be suitable for both. You can&lt;br /&gt;
always compare the races at the Winterkill wiki.&lt;br /&gt;
&lt;br /&gt;
For all the races in Winterkill, check &amp;#039;help races&amp;#039;. A single race can be&lt;br /&gt;
viewed with the command &amp;#039;help race &amp;lt;name&amp;gt;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- 1.2 Guilds -&lt;br /&gt;
&lt;br /&gt;
There are various guilds in Winterkill, others are caster based, and other are&lt;br /&gt;
fighter based and there&amp;#039;s a handful of hybrid guilds who cast spells and fight&lt;br /&gt;
with destructive skills! But to get a hand on the game-play mechanics of wk,&lt;br /&gt;
it is highly recommended to start with the guild Adventurer. The Adventurer&lt;br /&gt;
guild has the all basic things a player needs when starting a career in wk.&lt;br /&gt;
If, for a some reason, You do not want to join the Adventurers guild, there&lt;br /&gt;
are other good guilds which you can choose from. For example, Sorcerer as a&lt;br /&gt;
caster, Barbarian or Knight as a fighter.&lt;br /&gt;
&lt;br /&gt;
For all the guilds in Winterkill, check &amp;#039;help open guilds&amp;#039;. A single guild&lt;br /&gt;
can be viewed with the command &amp;#039;help guild &amp;lt;name&amp;gt;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
Until you reach 100m worth, you can use the teleporter located in every major&lt;br /&gt;
city. Go to the teleporter and type &amp;#039;goto guild&amp;#039; and you will be transported&lt;br /&gt;
into your guild. Keep in mind that every good thing has to come to an end, so&lt;br /&gt;
learn the ways back from your guild to back to one of the major cities.&lt;br /&gt;
&lt;br /&gt;
- 1.3 Advancing levels -&lt;br /&gt;
&lt;br /&gt;
Levels are a simple thing. Advancing a level in your guild almost always&lt;br /&gt;
provides you with more spells and skills available for studying and training.&lt;br /&gt;
To advance a level, you need to be at your guild which you have chosen and&lt;br /&gt;
type the command &amp;#039;advance&amp;#039;. The cost of the next level can be seen by typing&lt;br /&gt;
&amp;#039;exp&amp;#039;. That particular command will also show you how much exp you are&lt;br /&gt;
currently having. The part which says &amp;quot;Next level: &amp;lt;level_cost&amp;gt; (xx.x%)&amp;quot;&lt;br /&gt;
tells how much the next level costs and your current experience as percent of&lt;br /&gt;
the level cost.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- 1.4 Training and studying -&lt;br /&gt;
&lt;br /&gt;
As soon as you have advanced a level in your guild, you most probably get&lt;br /&gt;
more skills and spells for further training and studying. To see which skills&lt;br /&gt;
are available for training, simply type &amp;#039;list skills&amp;#039; in your guild. To list&lt;br /&gt;
all the available spells, type &amp;#039;list spells&amp;#039; in your guild. You can see help&lt;br /&gt;
files for skills and spells by typing &amp;#039;help skill &amp;lt;name&amp;gt;&amp;#039; or &amp;#039;help spell&lt;br /&gt;
&lt;br /&gt;
&amp;lt;name&amp;gt;&amp;#039;. The help files usually contain some information about the skill or&lt;br /&gt;
spell, in between the lines or plainly in sight. In case a skill or spell help&lt;br /&gt;
file is a stub or lacking valid information, you may contact a wizard to&lt;br /&gt;
request an update.&lt;br /&gt;
&lt;br /&gt;
If you choose to be a fighter preferred, a skill called &amp;#039;kick&amp;#039; is a good to&lt;br /&gt;
start with. And if you prefer spellcasting instead, then a spell called &amp;#039;magic&lt;br /&gt;
missile&amp;#039; is a good thing to study first. These two mentioned above are good&lt;br /&gt;
for dealing damage as a newbie and they should be very easy to obtain. The&lt;br /&gt;
decision on which path to follow is up to you.&lt;br /&gt;
&lt;br /&gt;
Additional information about using skills and casting spells can be found from&lt;br /&gt;
help files &amp;#039;help cast&amp;#039; and &amp;#039;help use&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- 1.5 Professions -&lt;br /&gt;
&lt;br /&gt;
Professions are an interesting part of Winterkill. They are small guilds which&lt;br /&gt;
offer some specialized skills and spells. To choose a profession, you need to&lt;br /&gt;
obtain at least 20 basic guild levels first to gain one profession point.&lt;br /&gt;
Advancing in a profession guild is free of charge, because profession points&lt;br /&gt;
are used instead of experience when joining to or advancing in a profession&lt;br /&gt;
guild. In total, you will get 5 profession levels when you reach 100lvl in&lt;br /&gt;
normal guild levels. A good profession to start with is Chefs, which can be&lt;br /&gt;
found in the Wintercity (s, e, kitchen from central square of Wintercity). To&lt;br /&gt;
see all the professions available, see &amp;#039;help open professions&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- 1.6 Perks -&lt;br /&gt;
&lt;br /&gt;
Perks are abilities which can deepen your knowledge of various things. Perks&lt;br /&gt;
may vary from guild to guild, but there are a set of general perks which are&lt;br /&gt;
not tied to any guild. For example, the perk &amp;#039;Night vision&amp;#039; should be&lt;br /&gt;
available for everyone (gives you the ability to see in dark). Choosing the&lt;br /&gt;
perks is up to you.&lt;br /&gt;
&lt;br /&gt;
Perks cost perk points, which are obtained via advancing levels. For every&lt;br /&gt;
advanced level you will gain one perk point. To see the list of available&lt;br /&gt;
perks, type &amp;#039;plist&amp;#039; in your guild. To see further information about a certain&lt;br /&gt;
perk, type &amp;#039;pinfo &amp;lt;name&amp;gt;&amp;#039;. To select a perk, type &amp;#039;pselect &amp;lt;name&amp;gt;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
It is good to read &amp;#039;help perks&amp;#039; to learn a bit more of the perks.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-1.7 Dying-&lt;br /&gt;
&lt;br /&gt;
Yes, there will be death present in Winterkill. Do not worry though, there&lt;br /&gt;
are ways to get back alive incase you find a monster who will end your days&lt;br /&gt;
temporarily. That will happen soon and you will just have to deal with it.&lt;br /&gt;
Though you can be careful and use &amp;#039;consider&amp;#039; command often on our foes.&lt;br /&gt;
&lt;br /&gt;
You may ask &amp;#039;how to get back to the books of living?&amp;#039;. Well, there are a few&lt;br /&gt;
ways for you to get back alive. In Winterkill, members of the guild of Healers&lt;br /&gt;
guild are the ones who can bring you back to life. You may ask on channel&lt;br /&gt;
&amp;#039;ghost&amp;#039; for a resurrection. If there are no Healers available, you can enter&lt;br /&gt;
the Church of Wintercity. Inside the Church is Father Joyri, who provides&lt;br /&gt;
resurrection services. If you need to use Joyri&amp;#039;s services, be patient with&lt;br /&gt;
him. He&amp;#039;s a drunkard and you might need to kick him few times to get him awake&lt;br /&gt;
and state your needs, ie. kick joyri, say resurrection.&lt;br /&gt;
&lt;br /&gt;
If you happen to be a member of the undeads, you need to be reanimated. To&lt;br /&gt;
obtain a reanimation, you should find a casket in a graveyard, there usually&lt;br /&gt;
is a NPC nearby, who will provide you with one. In Wintercity, the graveyard&lt;br /&gt;
is located at the southeastern corner of the city.&lt;br /&gt;
&lt;br /&gt;
For more information about death, check out &amp;#039;help death&amp;#039; topic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- 2. Locations -&lt;br /&gt;
&lt;br /&gt;
Ready to move into an uncharted place! There are plenty of locations to find&lt;br /&gt;
and various monsters to kill. But in anywhere you might want to go, keep in&lt;br /&gt;
mind that there are both passive and aggressive monsters, and the aggressive&lt;br /&gt;
ones can easily be a hapless adventurer&amp;#039;s demise. So, keep your eyes open and&lt;br /&gt;
mind sharp, you do not know what there might be. The realm of Winterkill is&lt;br /&gt;
quite large, for the map of the realm you might want to check the map from the&lt;br /&gt;
wiki pages, that might be helpful.&lt;br /&gt;
&lt;br /&gt;
Also, when travelling in the outworld or any virtual map, the command &amp;#039;map&amp;#039;&lt;br /&gt;
will show the nearby terrain.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-2.1 Places to start-&lt;br /&gt;
&lt;br /&gt;
There are four places where you might want to start your mass murdering. All&lt;br /&gt;
of those places can be found near the Wintercity, some of them just outside&lt;br /&gt;
the walls surrounding the city. The most nearby places are Anthill, Newbiepark,&lt;br /&gt;
Looney and Sewers. Every major city has a teleporter, which can be used to&lt;br /&gt;
teleport to one of those four areas. The teleporters can be handy, but&lt;br /&gt;
remember to learn your way back to city in any case. Remember to use the&lt;br /&gt;
command &amp;#039;consider&amp;#039; on every monster you have not yet fought and often also to&lt;br /&gt;
a more familiar monsters, because their level can sometimes vary.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- 2.2 Exploration -&lt;br /&gt;
&lt;br /&gt;
Exploration is a good way to earn experience quickly. For every new room you&lt;br /&gt;
find, there is a reward for it in the form of experience. Keep in mind that it&lt;br /&gt;
is easy to die while searching for new monsters to kill, so it is recommended&lt;br /&gt;
to spend your experience points wisely before finding new evil, aggressive&lt;br /&gt;
monsters which can take those points away in a form of instant death.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- 3. Communication -&lt;br /&gt;
&lt;br /&gt;
There are many ways to communicate between players. Two main ways are probably&lt;br /&gt;
different channels and tells.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- 3.1 Channels -&lt;br /&gt;
&lt;br /&gt;
What comes to channels, it is recommended to turn the channel &amp;#039;newbie&amp;#039; on if&lt;br /&gt;
you do not have it on already. It is also highly recommended to ask your&lt;br /&gt;
questions on that channel if you have any, and in some point you will. The&lt;br /&gt;
&amp;#039;newbie&amp;#039;-channel is, as the name indicates, to give advice to and get advices&lt;br /&gt;
from other players. So turn it on already! &amp;quot;on newbie&amp;quot;&lt;br /&gt;
&lt;br /&gt;
PS. There are &amp;#039;public&amp;#039; and &amp;#039;private&amp;#039; channels. Public channels are those who&lt;br /&gt;
anyone can interact and discuss with anyone who are on that channel and&lt;br /&gt;
private channels are those which you can create on to which only your friends&lt;br /&gt;
can join, they need to be invited though if you make the channel private.&lt;br /&gt;
&lt;br /&gt;
For more information about channels, check out &amp;#039;help channels&amp;#039; topic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- 3.2 Private Discussions -&lt;br /&gt;
&lt;br /&gt;
Telling is another way to discuss on matters with someone. Those are private&lt;br /&gt;
messages swapped between players. No one else can see them, but the one you&lt;br /&gt;
decide to send your tell to, for example: tell cendor hi would only send your&lt;br /&gt;
tell to a player called Cendor. Also, you can tell multiple players at the&lt;br /&gt;
same time, ie. tell cendor,noose hi! If you happen to have many players in&lt;br /&gt;
your discussions, command called &amp;#039;reply&amp;#039; is a useful command to use. It will&lt;br /&gt;
send your tells directly to the latest player(s) who have send you a tell.&lt;br /&gt;
&lt;br /&gt;
For more information about tells, check out &amp;#039;help tell&amp;#039; topic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- 4. You as a player -&lt;br /&gt;
&lt;br /&gt;
How to play Winterkill is completely up to you to choose. If you desire, you&lt;br /&gt;
may &amp;#039;roleplay&amp;#039; the game the way you want, but it is not required. You may&lt;br /&gt;
simply enjoy the game as the way you choose! Ultimately, the aim is to have&lt;br /&gt;
fun.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- 4.1 How to behave -&lt;br /&gt;
&lt;br /&gt;
Even though you may play as you wish, it is good to remember that we are all&lt;br /&gt;
but humans behind the keyboard. So saying hurtful things to another players&lt;br /&gt;
is not recommended. Treat other players as you would wish they would treat&lt;br /&gt;
you. Common sense and friendlyness is highly recommended! And whining, do not&lt;br /&gt;
follow that path. Just do not. It is annoying to us all!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- 4.2 Wizards -&lt;br /&gt;
&lt;br /&gt;
The wizards. Yes, theywere once players too, and yes, they too are but humans!&lt;br /&gt;
Keep that in mind while you discuss with them! They do not get paid for this&lt;br /&gt;
job, nothing, no dineros no rubles, nada! They have just enjoyed the game so&lt;br /&gt;
much, that they decided to become developers for the game. Threat them with&lt;br /&gt;
extreme kindness and politeness and you will be fine!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- 5. Good to know -&lt;br /&gt;
&lt;br /&gt;
As stated throughout this guide, &amp;#039;help&amp;#039; is a nice command and it should be&lt;br /&gt;
used. Even though there are outdated help files, they will provide basic&lt;br /&gt;
knowledge about how things work. And after all, you can suggest a new help to&lt;br /&gt;
be written.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Hemuli</name></author>
	</entry>
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