Gems: Difference between revisions
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'''Update:''' 29/01/13 16:32 Noose <info>: Modified maximum stat bonuses that gems are able to provide. Currently a gem can give 1 stat per level, which means maximum of 5. On the other hand, slightly increased the protections provided by gems. |
Revision as of 17:22, 29 January 2013
You can find gems by killing monsters. The quality of the gems depend on the level of the monsters killed. Better quality gems give better bonuses.
Gems can be used to decorate armours or weapons. Decorating them gives them additional bonuses.
All armours and weapons can hold three gems. The gems can not be removed later, so think carefully how you use them.
NOTE: This system is still in BETA mode, so expect tunes (up or down) in the near future ;-)
Type | Stat | Resist |
---|---|---|
Diamond | Epr | Physical |
Emerald | Con | Poison(?) |
Jade | Wis | Acid(?) |
Moonstone | Spr | Magical(?) |
Ruby | Str | Fire(?) |
Sapphire | Hpr | Cold(?) |
Topaz | Dex | Electric(?) |
Amethyst | Int | Psychic(?) |
Quality | Chipped | Dented | Flawed | Exquisite | Perfect |
---|---|---|---|---|---|
Stat Boost | 1 | 3 | 4 | 6 | 7 |
Update: 29/01/13 16:32 Noose <info>: Modified maximum stat bonuses that gems are able to provide. Currently a gem can give 1 stat per level, which means maximum of 5. On the other hand, slightly increased the protections provided by gems.