ideas

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ideas

Postby Chardron » 16.02.2004 01:48:02

My idea concerning staff
I wish that somebody would code following features for staffs
- Staff naming -> could name own staffs
- Staff slots from 2->10 so we could use staffs for 2 - 10 spells instead the 4 which is now
:lol: 8)
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Postby Chardron » 16.02.2004 01:49:54

also feature that you can remove spell from staff
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Postby Loctar » 16.02.2004 06:03:50

It really ruins the fun when you must run around with 2-3 staffs do be a decent caster.

Remove spell from 1 slot...yes plz

And as someone said sometime, i belive it was chardron, Eqmonsters should drop some already enchanted staffs and maybe even better ones...
http://www.winterkill.org:4884/finger.loctar
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Postby Crast » 16.02.2004 09:22:37

There also seems to be some bugs concerning staffs. I remember when I was healer that I could charge my staff with "Luminous Rain" however, I could never cast it from my staff. Don't know how many other spells this applies to.

.:Crast:.
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Postby Loctar » 17.02.2004 22:31:23

Some spells haven't been added to staffs yet...
http://www.winterkill.org:4884/finger.loctar
Whéñ ÿóµ fééÎ mý þréséñ¢é...
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Nó µsé fór Þráÿíñg, It's áÎÏ tó Ìáté.
FééÏ mÿ þáîñ, fééÏ mÿ wráth.
Éxþé¢t ñó mér¢ý.
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suggestions

Postby Zatanic » 19.02.2004 11:22:21

Yeah, idea removing spells from staff sounds good, but maybe there can be also some other ways too. Here's my suggestion:

If player doesn't use the spells that he holds in his staff the percents of those spells would reduce after some time.

Like people tend to have disruption staves with commonly 1. magic missile 2. regrowth 3. disruption 4. you_name_it spells there, they just add those piece of crap spells to get 5 level disruption and 5 level from those additional spells.

So the idea would be clear: If you don't use other spells than Disruption, your other crap spells would drop and when they reach 0% they can actually lose level.

Also if someone has accidentally casted a wrong spell to his staff, he can just wait untill those crappy few percents goes to 0% and the spell disappers, leaving an empty slot for the spell he actually wanted.

:evil: Yours Seitan :evil:
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