flame about our defense & offense

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flame about our defense & offense

Postby Chardron » 01.02.2004 22:25:45

Hmm we have pretty weird system , only wondering about the system of our offense and defense , that i can understand that offense is how i hit the monster but it sounds weird that the defense what i have is concerned how the monster hits you. When somebody tryes to hit me if he has weaker offense than i have he misses me . whys that im still standing in the same place not dodging parrying or blocking the hit , hmm weird i could understand if monsters would be blind and could see me that he misses me but when im standing still it misses sounds pretty weird. hmm my idea would be that if somebody hits you when you have big defense he wouldnt do damage to you , but still lots of monsters is hitting misses.
why could somebody code maybe something like the miss could be dodge or parry or maybe a block.
Now when im battle with 620k monsters it misses me 1.65 hits per round.
it hits me 0.07 hits per round , i blocked hits from it 0.1 hits per round, i parryed hits 0.076 per round , and dodget hits 0.18 hits per round.

but this is only my opinion :roll:
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Postby Cendor » 01.02.2004 22:28:42

This issue is being worked on at the moment. Keep your thumbs up!
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Postby Loctar » 02.02.2004 18:39:52

What can I say? nice to have you back Chardron! :twisted:
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Postby Jona » 06.02.2004 18:39:42

Yes. It's very nice to see that you are back Chardron.... I actually didn't know that you were away :?
Whatever, battle system sucks and we all know it :shock:
I hope tweaking of it doesn't make newbies suffer more than they have allready suffered. :roll:
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Postby Meriadoc » 08.02.2004 15:27:01

actually this mud sucks because of that fuckin conv... we want old wk back! :twisted:
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Postby Halen » 08.02.2004 16:36:43

Not to ruin anyone's nostalgy, but the old WK had a stat named "Combat." 'Splain that, if you please. :twisted:
"Do not meddle in the ways of wizards, for they are subtle and quick to anger."
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